TheEye awakens…

…but gradually.

The current version, 0.4.1 available on CurseForge, is in alpha. This means that there are features missing and plenty of bugs to go around. When finished, it’ll look something like the original WeakAura version. By participating in alpha testing, you’ll help shape the future of TheEye. If you have thoughts to share, consider joining the Discord server.

TheEye is designed to be modular, meaning that you’ll be able to choose what features you want to use. Right now development is focused on a thorough code refactor, meaning that there may not be updates for some time. Other features and modules will follow with continued development.

Please note that addons that are in alpha do not get synced with the Twitch addon manager. You will have to download and update files manually as new versions are released. Once the addon is in beta, files will sync with the Twitch addon manager. If you want to be alerted of updates, join the Discord server.

HUD: Primary: cast priority suggestions; considers the number of enemies near your target
HUD: Active: important buffs and abilities that are currently active
HUD: Cooldown: abilities that are on a moderate/long cooldown (20+ seconds)
HUD: Secondary: situational abilities that are available to use

HUD: Primary: ticks left on channeled spells; “opener” rotation
: enable/disable modules, adjust the number of icons displayed, UI size, and UI position
HUD: Target Frame
: target name, health percent, dot status, raid icon, and cast bar with CC suggestions

EFFECTS: Target Frame
EFFECTS: Spell Effects
EFFECTS: Voidform
EFFECTS: Target Death

There’s a lot of work to do. I fully intend to support TheEye into the future, so I’m taking the time I need to get it right. Your feedback and patience is appreciated.


Yours in C’Thun,